How to play Padamz
One word is hidden each day. You have six tries to find it. Type a word, press Enter, and every tile changes colour to tell you how close you were. A new word arrives every day at 00:00 UTC, and the same word is waiting for everyone playing that language on that day.
1. Daily Word
The colours
| Gold | Right letter, right place. Keep it where it is. |
|---|---|
| Pale | The letter is in the word, but somewhere else. Use it again, in a different position. |
| Dark | Not in the word at all. Do not use it again. |
Repeated letters behave the way you would expect: if the answer has one
a and your guess has two, only one of them is coloured.
Half-coloured tiles — the akshara rule
This part only appears in Telugu, Tamil, Kannada, Hindi, Marathi, Bengali and Gujarati, and it is what makes Padamz different from a word game translated into an Indian script.
In those languages one tile holds one akshara — a consonant with its vowel sign, read as a single shape. An akshara can therefore be half right, and the game says so:
| Left half gold | The consonant is correct, the vowel sign is not. You guessed వి, the answer holds వా. |
|---|---|
| Right half gold | The vowel sign is correct, the consonant is not. You guessed ని, the answer holds వి. |
Each tile shows one state only, and they are ranked: a full match beats a consonant match, which beats a vowel match, which beats "elsewhere in the word", which beats "not in the word". So a half-gold tile is never hiding better news.
Typing in an Indian script
The keyboard composes rather than transliterates. Tap the consonant, then the
vowel, and the akshara forms on the tile exactly as you would write it. If you would
rather type roman spellings, leave roman input on and enter
pa, maa, ki — it is on by default for Indic
languages and can be switched off in settings.
Easy and Hard
Easy is a three-symbol word. Hard is five letters in English, four aksharas in the Indic languages. They are different words on the same day, and each keeps its own board — you can play both.
Hint, Clue and Practice
- Clue gives the meaning of the hidden word, never the word itself.
- Hint reveals one position you have not found. On the Android app it is offered in exchange for watching a short ad; refusing the ad still grants the hint if the ad fails to load.
- Practice hands you a random word straight away, as many times as you like, without touching your daily streak.
- Hard mode (a separate setting) makes every clue you have already uncovered compulsory in later guesses.
Streaks and statistics
Finishing the day's word extends your streak. Every seven days of streak earns a freeze, and a freeze is spent automatically to cover one missed day — you can hold two at a time. Games played, win rate, current and best streak, and the distribution of how many guesses you needed are all shown in the statistics panel, and all of it lives on your device only.
Sharing and challenges
After a win you can share a spoiler-free grid of coloured squares, or send a challenge link that carries a word of your choosing so a friend plays exactly that puzzle.
2. Wordz Hunt
Unlocked once you have played the day's word. The word you just finished is hidden in a drawn scene — a Forest, a Park or a Reef — and its letters are held by objects in the picture. Tap anything you like: an empty object costs nothing, so exploring is free. Only objects holding a letter matter, and picking the wrong letter costs one of your three lanterns. Run out and the round ends gently, with no penalty and no "game over". Three places a day, each visited once.
Rotate your phone to landscape — the scenes are drawn wide.
3. Set Wordz
A sliding-block puzzle. Your board starts scrambled and a small read-only target sits above it. Tap any tile in the empty square's row or column and the whole run slides one step, coloured blocks included. Match the target and the words appear. Fewer moves earn more stars; the clock counts up but never runs out, and there is no way to lose. Press New puzzle for another.
4. Chill Wordz
A blast board with the day's words on it. Tap any group of two or more touching blocks of the same colour and they pop; everything above falls and new blocks drop in. Bigger groups pay much more than several small ones. Each block carries a letter, the word bar shows the letter it wants next, and blocks carrying it wear a gold ring. Fill every slot to finish the word and earn a diamond. No clock, no move limit, no way to lose — if the board runs out of pairs it reshuffles itself.
5. Wordoku
A sudoku played with letters instead of digits: every row, every column and every box holds each letter exactly once, and one line spells a real word when the grid is solved. Easy is a 6×6 grid, hard is a 9×9. A letter that would break a row, a column or a box is refused as you place it, so you never discover ten moves later that the grid went wrong. Full rules and tips on the word sudoku page.
6. Cross Wordz
A small crossword with one plain one-line clue per word — definitions, not cryptic wordplay, and no abbreviations or crossword conventions to learn first. Tap a square to select its across or down entry, tap again to switch direction, and the clue for whatever is selected stays on screen. More on the online crossword page.
7. Maze Wordz
Run the bunny round a burrow and eat every lettered carrot; the letters build the word along the top as you collect them. Foxes patrol the corridors. A carrot box hides you while one walks past, and a gold coin turns the chase around for a few seconds. Landscape only. More on the word maze page.
8. Catch Wordz
Three rounds, one word each. Letters fall and each one has a single slot it belongs in, so you are tracking which letter is dropping and where it has to go at once. Fireballs fall too and end the round. More on the falling letters page.
9. Snooker Wordz
Every ball carries a letter, and they have to go down in the order that spells the word — so where the cue ball comes to rest matters as much as whether the pot goes in. Potting a black ends the round. Drag to aim, pull back for power, release. Landscape only. More on the word snooker page.
10. Save Wordz
An archery round. Hit the mangoes carrying the word's letters, in order, before the eagles reach the tree. Arrows arc, so distance needs elevation rather than a flatter, harder shot. Landscape only. More on the archery word game page.
Wordoku, Cross Wordz, Maze Wordz, Catch Wordz, Snooker Wordz and Save Wordz use English words. The daily word, Wordz Hunt, Set Wordz and Chill Wordz play in all ten languages. Nothing is locked — every game is playable the moment you arrive, whether or not you have finished the day's word.
Settings worth knowing
- Themes — Gold, Stars, Blossoms and Forest. The last two are light backgrounds, with animals that wander across the board.
- Colour-blind mode adds a symbol to each tile and key, so the feedback never depends on colour alone.
- Sound and haptics are both off until you turn them on.
- Reduced motion is honoured everywhere: if your device asks for less animation, every celebration still happens, it just happens at once.
- Daily reminder — an optional notification at a time you pick.
Offline and installing
Padamz is a progressive web app. Visit once and it keeps working with no connection, including the word lists for every language you have opened. Use your browser's Add to home screen to install it, or get the Android app.